Artificial Intelligence or AI is an artificially created intelligence and the name of the branch of mainly computer science that seeks to understand and develop the AI theory and functioning, and tries to build intelligent systems.
There are divided opinions about what exactly the term artificial intelligence covers. Stuart Russell and Peter Norvig presented different perspectives within the discipline by organizing them according to the two dimensions of mental processes and behavior, where four alternative options follow from which you can attempt to create intelligent systems. The four options are: systems that think like humans, systems that think rationally, systems that act like humans, and finally the systems behaving rationally.
AI has its roots in a number of different disciplines that have helped lt with ideas and methods. Philosophy has contributed the theories of reasoning and learning, mathematics has given the formal theories: logic, probability, decision-taking and computability; psychology has given it tools to investigate the human brain; linguistics has presented the theories about the structure and meaning of language, and finally computer science with tools suited to create AI.
The first experiment that is generally regarded as AI was performed by Warren Sturgis McCulloch and Walter Pitts (1943), but science Artificial Intelligence was founded not formally and had its name at a conference at Dartmouth College in 1956. In the conference, the researchers from Carnegie Tech, an Allen Newell and Herbert Simon, presented expository program called the Logic Theorist.
The general distrust of the ability of computers meant that the early researchers had a lot of success stories where they managed to get a computer to do something that no one previously thought possible. The Logic Theorist was followed by the General Problem Solver and the Geometry Theorem samples.
AI in computer games are used for enabling NPCs to move realistically and also be able to learn and change their behavior, and thus act more intelligently.
In such computer game genre as a first person shooter, the following techniques are used in order to make bots (AI controlled) act more realistic:
- Search – enabling NPCs to navigate.
- Decision Algorithms – enabling NPCs to act in an intelligent manner.
- Tactical techniques – groups of NPCs can cooperate and interact in an intelligent way.
- Machine Learning – enabling NPCs learn and change their behavior, and thus act more intelligently than before.
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